As a kid saw I was inspired by Apollo 13 and
wood working with my dad who taught me the
basics of engineering.
As I grew I learned how to draw and make comics. In 2008 I
made a rocket in a game called Garry’s
mod but
due to computers at the time the
props lagged, so I learned how to 3d Model
to change 120 props to 4 models.
It wasn’t until I had a class with Simeon Liebman
that I learned that is what I wanted to
do. After going to NASA I refound my
passion for space and the structured engineering
that I had when I was a kid and
learned so much about. Now I want to
keep mankind safe and educate people in a
visual way about how
complex objects
work.